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Red Dead Redemption 2 Xbox One
About this item
- From the creators of Grand Theft Auto V and Red Dead Redemption, Red Dead Redemption 2 is an epic tale of life in America at the dawn of the modern age.
- America, 1899. The end of the wild west era has begun as lawmen hunt down the last remaining outlaw gangs
- Winner of over 175 Game of the Year Awards
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Product information
ASIN | B01M275W1G |
---|---|
Release date | October 26, 2018 |
Customer Reviews |
4.6 out of 5 stars |
Best Sellers Rank | #10,215 in Video Games (See Top 100 in Video Games) #191 in Xbox One Games |
Product Dimensions | 0.5 x 5.3 x 6.7 inches; 3.36 ounces |
Type of item | Video Game |
Rated | Mature |
Item model number | 49891 |
Is Discontinued By Manufacturer | No |
Item Weight | 3.36 ounces |
Manufacturer | 2K |
Date First Available | October 20, 2016 |
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Product Description
Winner of over 175 Game of the Year Awards and recipient of over 250 perfect scores, Red Dead Redemption 2 is an epic tale of honor and loyalty at the dawn of the modern age.
America, 1899.
Arthur Morgan and the Van der Linde gang are outlaws on the run. With federal agents and the best bounty hunters in the nation massing on their heels, the gang must rob, steal and fight their way across the rugged heartland of America in order to survive. As deepening internal divisions threaten to tear the gang apart, Arthur must make a choice between his own ideals and loyalty to the gang who raised him.
Now featuring additional Story Mode content and a fully-featured Photo Mode, Red Dead Redemption 2 also includes free access to the shared living world of Red Dead Online, where players take on an array of roles to carve their own unique path on the frontier as they track wanted criminals as a Bounty Hunter, create a business as a Trader, unearth exotic treasures as a Collector or run an underground distillery as a Moonshiner and much more.
From the manufacturer
Red Dead Redemption 2
From the creators of Grand Theft Auto V and Red Dead Redemption, Red Dead Redemption 2 is an epic tale of life in America at the dawn of the modern age.
America, 1899
The end of the wild west era has begun as lawmen hunt down the last remaining outlaw gangs. Those who will not surrender or succumb are killed. After a robbery goes badly wrong in the western town of Blackwater, Arthur Morgan and the Van der Linde gang are forced to flee. With federal agents and the best bounty hunters in the nation massing on their heels, the gang must rob, steal and fight their way across the rugged heartland of America in order to survive. As deepening internal divisions threaten to tear the gang apart, Arthur must make a choice between his own ideals and loyalty to the gang who raised him.
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Customer reviews
Customer Reviews, including Product Star Ratings help customers to learn more about the product and decide whether it is the right product for them.
To calculate the overall star rating and percentage breakdown by star, we don’t use a simple average. Instead, our system considers things like how recent a review is and if the reviewer bought the item on Amazon. It also analyzed reviews to verify trustworthiness.
Learn more how customers reviews work on AmazonCustomers say
Customers like the graphics of the game. They say it has amazing graphics, and the textures are good. They also say the storyline is captivating and entertaining. Customers also appreciate the incredible attention to detail. However, some customers feel the story is boring and the gameplay is basic.
AI-generated from the text of customer reviews
Customers find the storyline entertaining, with many side missions and fun missions. They say the game does an excellent job of pulling them into the story, making it addicting. Customers also say the graphics are great and the game is fascinating. Overall, they say it's well worth the wait.
"This game is a masterpiece! The majority of the negative reviews that I've read here seem to have some reoccurring themes. "..." Read more
"...episode motivations emerge organically, despite the trademark Rockstar reliance on those chirping text prompts ("Follow Dutch to the meeting")...." Read more
"...The game has some great moments and lots of fun missions, that sums up some of the pros, but I'd like to mention some cons:..." Read more
"I love this game and it's all the reviews have said it is. Good story, good gameplay..." Read more
Customers find the graphics in the video game amazing, extremely detailed, and fantastic. They also say the graphical textures are good and the game itself presents rather beautifully. Customers also mention that the animations are great the first time they see them.
"-The open world of RDR2 is as varied and living, as it is beautiful and well thought-out. Main story completion can take anywhere from 50-100 hours...." Read more
"...action capture in cut scenes enjoyable; there is a truly ravishing sense of light and color poured over an intricately detailed and vast world, with..." Read more
"...Graphics and terrain is incredible, really love this game. My only knock against it is the controls...." Read more
"...It is a huge open world that can be explored as you wish and the graphics are amazing...." Read more
Customers appreciate the incredible attention to detail in the game. They say it's a refined game with well thought out characters and a beautiful story. They also say it’s based on a masterpiece with well fleshed out characters.
"...Jump in with both feet, and get ready for an absolutely wild, awe-inspiring, graphically gorgeous, immersive, and heart-pounding experience." Read more
"...you don't do anything but the main story missions, this game is pretty darn good...." Read more
"...I can't recommend it enough. It's incredible." Read more
"...speak to the multiplayer side, but played solo this is a game of great artistic excellence, programming skill, and very high QA standards -- for all..." Read more
Customers find the storyline boring, complicated, and depressing. They also say the game is not worth it, has buggy missions, and has poor play value. Customers also mention that the story is the biggest waste of money by a game company that they have grown to love.
"...occasional glitches that don't really hamper gameplay but break the immersive experience...." Read more
"...And as I mentioned in my initial review, a huge amount of time is wasted on unfun activities like riding around or having useless boring characters..." Read more
"...It's not generous in the achievement area, you'll only get about 500ish in 100hours of gameplay and the rest beyond that are real slog fests...." Read more
"...The biggest problem is the controls. There are far too many of them, many of them are content sensitive, and most of the ones you need to change are..." Read more
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Top reviews from the United States
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-I almost passed this up because some reviewers claimed the minutia was so out of control that I would be bored and feel tortured by repetition. I'm 35 hours in and I feel qualified in disagreeing. Yes, you must cook pieces of meat one at a time, oil your guns, and maintain you/your horse's health. These types of activities don't even makeup 5% of play time, however.
-I Only purchase 5-10 games a year, and only 1-2 new games. I could kick myself for even considering skipping over this one. Do yourself a favor and just do it. Jump in with both feet, and get ready for an absolutely wild, awe-inspiring, graphically gorgeous, immersive, and heart-pounding experience.
That being said, the controls can be clunky at times, but you get used to them after your first dozen accidental murders. There are occasional glitches that don't really hamper gameplay but break the immersive experience. I guess if I'm being nitpicky, I should point out that you don't really NEED to eat except to re-fill your cores, you don't really NEED to donate to your camp or do any chores, you don't NEED to bathe, and you don't really NEED to buy or upgrade any weapons in order to make it through the game, so if you're worried about having to micromanage your character, don't be - it's not too bad, which is actually a negative for me.
on the positive side, this is perhaps the best written videogame i have ever played. the characters are well contrasted in evincing shades of moral gray, the cut scenes involving, and the action set pieces full of appropriate banter. the dialog flows with wonderful conversational logic, rather than that familiar and tedious back and forth that comes when dialog only justifies the next mission. episode motivations emerge organically, despite the trademark Rockstar reliance on those chirping text prompts ("Follow Dutch to the meeting"). the facial modeling is quite good, the action capture in cut scenes enjoyable; there is a truly ravishing sense of light and color poured over an intricately detailed and vast world, with many misty and coloristic scenes of fog and storm viewed in a rising or setting sun. the whole thing flows almost seamlessly as an epic work of participatory cinema.
that aspiration explains my big complaints: at least until you are far into the story, the stagecoach system is locked. you come and go on foot, on wagon, rowing a boat, or riding a horse. all of this is actual player time. there is no possibility, as in RD1, to abbreviate the journey to a waypoint destination. (you finally get personal fast travel, without stagecoach or train, at the end of the game.)
the game will change you default weapons, without warning, for circumstantial reasons (armed with the shotgun, once you loot a body you're armed with pistols), or delete weapons from your weapon wheel for mission purposes. i found this really frustrating. i was bushwacked two or three times with only a pistol in hand, rather than my highly effective pump action shotgun, before i learned to always check the weapons settings on mounting or dismounting the horse and after interacting with objects.
once you launch a mission -- any mission -- you may be embroiled in quite a lot of gameplay without the opportunity to save the game. a single mission can easily take twenty minutes (excluding replay for failed tasks), yet missions are checkpoint divided, so there is really no programming reason you could not save at the last cutscene. but you can't, you're stuck, and if dad says it's time for bed or wife says it's time for dinner, well, pardner: you're DEAD. all progress is lost, and your last save is not the last checkpoint but the origin site of the mission -- or even of the mission before that.
filesize? on my Xbox one the game (on two discs) installed at 106 GB, more than twice the size of Far Cry 5 (50 GB) and *fourteen times* the size of RDR1 (7.4 Gb). with so many cutscenes and AI branching scenarios, perhaps i should be grateful it's not larger. despite that wealth of deep coding, the action capabilities are lurching, tardy and (compared say to the Assassin's Creed or Far Cry engines) at times grotesquely inebriate. there is ingame Help but it buries even the most routine questions, such as when and how to get a stagecoach ride, under encyclopedic mountains of detail. regrettably, many "tutorials" (for example, how to use "deadeye" in a gun fight or to track animals) appear as text banners at the top of the screen during an actual action sequence.
the game looks backward to the videogame tropes of treasure hunt, collectibles and the like (one quest has you photographing gunslingers, much as bioshock had you photographing slashers), but these are greatly downplayed compared (say) to the mindless collecting of flags, chests and feathers in Assassin's Creed. there are plenty of easter eggs to discover and a vast map to explore. otherwise, the emphasis is strongly on continuity of the world narrative, which involves you in cooking remedies, grooming horses, cleaning guns, scooping manure, watering livestock, herding sheep and building fences, just as in the real world.
i can't speak to the multiplayer side, but played solo this is a game of great artistic excellence, programming skill, and very high QA standards -- for all its complexity, i encountered fewer bugs or glitches here than in RDR1, and never failed to log into the game servers. all that is in support a dramatic, involving and very satisfying tale. although the lack of convenient fast travel was annoying to me, it signals an esthetic of cinematic continuity that, combined with the boggling environmental and physics realism, seems to be looking forward to extended, immersive (possibly VR) content -- a glimpse into one possible future of videogames.
Top reviews from other countries
Reviewed in Mexico on August 28, 2023
Reviewed in India on May 6, 2023