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NERF Longstrike Modulus Toy Blaster with Barrel Extension, Bipod, Scopes, 18 Elite Darts & 3 Six-Clips (Amazon Exclusive)

4.6 4.6 out of 5 stars 4,061 ratings

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Purchase options and add-ons

  • NERF MODULUS LONGSTRIKE CS-6 BLASTER: Launch into clip-fed dart blasting and unleash 6 foam darts in a row
  • INCLUDES NERF ACCESSORIES: Create different blaster styles with the barrel extension, bipod, and Nerf scope. They’re easy to attach and remove to customize for Nerf battles
  • INCLUDES 3 CLIPS AND 18 DARTS: This bolt-action Nerf blaster comes with 3x 6-dart clips and 18 Nerf Elite darts, giving you enough foam darts to fully load all 3 clips
  • STORAGE STOCK: The dart blaster has a shoulder stock with onboard storage for 2 clips, so you can keep them nearby and be ready to reload fast in exciting outdoor play
  • FUN KIDS OUTDOOR TOYS: Nerf toys for boys and girls can be used for indoor or outdoor games for kids.
  • GREAT GIFTS FOR BOYS AND GIRLS: Electric Nerf blasters are awesome toys for kids and teens to enjoy fun, active play with friends and family
  • SUSTAINABLE PACKAGING: Ships in simple, recyclable packaging that’s easy to open and frustration free

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NERF Longstrike Modulus Toy Blaster with Barrel Extension, Bipod, Scopes, 18 Elite Darts & 3 Six-Clips (Amazon Exclusive)


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Product Description

This version of the Nerf Modulus Longstrike CS-6 toy blaster comes with Nerf accessories so you can create different blaster styles! Attach the barrel extension for distance targeting, use the bipod to stabilize the blaster, and add the Nerf scope for aiming. The accessories are easy to attach and remove, allowing you to customize the foam blaster every time you blast into Nerf battle. These bolt-action toy blasters come with 3 clips, which each have 6-dart capacity, and 18 Nerf Elite darts. You can store 2 of the clips in the shoulder stock, keeping them nearby for fast reloads. To play, load a clip into the Nerf blaster, slide the bolt to prime, and pull the trigger to unleash a dart. Kids toys like Nerf Modulus toy foam blasters are great gifts for 8 year old boys and girls who enjoy active play. Each sold separately, subject to availability. Eyewear recommended (not included). Nerf and all related properties are trademarks of Hasbro.


From the manufacturer

nerf longstrike; nerf long strike; nerf longstrike cs-6; longstrike nerf gun; toy; blaster; bullets

Longstrike Nerf Modulus Toy Blaster with Barrel Extension, Bipod, Scopes, 18 Modulus Elite Darts and 3 Six-Dart Clips

This Amazon exclusive version of the Longstrike CS-6 toy blaster comes with accessories that attach to the blaster to customize it for any mission or battle! This bolt-action Nerf blaster features Nerf Modulus deco and comes with 3 six-dart clips and 18 Nerf Modulus Elite darts, enough to fully load all 3 clips.

nerf longstrike; nerf long strike; nerf longstrike cs-6; longstrike nerf gun; toy; blaster; bullets

nerf longstrike; nerf long strike; nerf longstrike cs-6; longstrike nerf gun; toy; blaster; bullets

nerf longstrike; nerf long strike; nerf longstrike cs-6; longstrike nerf gun; toy; blaster; bullets

BARREL EXTENSION, BIPOD, AND SCOPE

The included barrel extension, bipod, and scope attach to the blaster so you can put together different setups. Add the barrel extension for precision targeting, add the bipod to stabilize shots, and add the scope to focus your aim. The Longstrike CS-6 toy blaster fires 6 darts in a row with hand-powered bolt-action blasting before it’s time to reload. Pull the bolt back to prime, then pull the trigger to fire 1 dart. No batteries required.

3 SIX-DART CLIPS AND 18 NERF DARTS

The Longstrike CS-6 toy blaster comes with 3 six-dart clips and 18 Official Nerf Modulus Elite darts, enough to fully load all 3 clips. With this much firepower, you’re ready to blast into Nerf games! The stock has a storage area for 2 of the clips, so you can load 1 clip in the blaster and keep the other 2 within reach for fast reloading. When a clips empties, switch it out with a full one and keep on playing!

LOAD IT WITH OFFICIAL NERF DARTS FOR PERFORMANCE AND QUALITY

Official Nerf Darts are tested and approved for performance and quality. They’re constructed of foam with flexible, hollow tips, making them fun to blast -- and get blasted with -- indoors and outdoors. They are compatible with all Nerf toy blasters that use Elite darts, so you can use them with Elite, AccuStrike Elite, Zombie Strike, and Modulus blasters.

What's in the box

  • Blaster, barrel extension, bipod, scope, 6-dart clips (3), 18 darts, and instructions.
  • Looking for specific info?

    Customer reviews

    4.6 out of 5 stars
    4.6 out of 5
    4,061 global ratings

    Customers say

    Customers like the quality and ease of use of the toy gun. They mention it's fun and good enough for playful battles. Some are satisfied with the ease of assembly. However, some customers feel the value is not worth the money and the stock that comes with it is pretty lame. Opinions are mixed on accuracy and performance.

    AI-generated from the text of customer reviews

    115 customers mention84 positive31 negative

    Customers like the quality of the toy gun. They mention that the item itself is very good, cool, and not too bad of a blaster. The bipod is also very good. Overall, customers say it's a great throwback with an easy play and overall great experience.

    "...These are very useful just in case one of the internal locks seize up, saving you the time and trouble of having to open up the blaster to fix it..." Read more

    "...it offers great accuracy(for a Nerf gun) easy play and overall great experience however you might want to watch out for things like bullets being..." Read more

    "...It's a great throwback and being updated for Elite performance means we truly have the sniper rifle we wanted all those years ago, without the..." Read more

    "It doesn’t fire far, but it’s an amazing looking and feeling sniper rifle nerf gun...." Read more

    31 customers mention28 positive3 negative

    Customers find the toy gun easy to use. They say it's fun, good enough for playful battles, and a great gift. Customers also mention that the bolt action is more fun than expected, making it a fun gift.

    "...There's plenty of mods out there for this and its fun to use even stock." Read more

    "This gun is fun, and I love all the accessories, BUT the range just is not as good as some of my other guns, even though it is a sniper rifle...." Read more

    "Great long range accuracy and is a lot of fun. I was surprised how far the bullets traveled. It is well built...." Read more

    "This nerf gun hits hard! No jams. Super fun for my boys!" Read more

    27 customers mention21 positive6 negative

    Customers find the toy gun easy to assemble and operate. They say it's very easy to load and shoot, and has a clear sight. They also say it has no problems priming and using it, and reloading isn't a hassle. Customers also say the gun is easy to mod and repaint, and the double-sided bolt makes loading the dart reams easier. Overall, customers are happy with the ease of assembly and use of the tow gun.

    "My boys love this product ?Safe and easy to use...." Read more

    "i liked this product because it offers great accuracy(for a Nerf gun) easy play and overall great experience however you might want to watch out for..." Read more

    "...With these, the gun becomes very easy to aim, as the irons provide a very clear sight picture. However, the scope is a completely different picture...." Read more

    "...My 9-year old has no problems priming and using it." Read more

    46 customers mention22 positive24 negative

    Customers are mixed about the accuracy of the toy gun. Some mention it's very accurate for a toy, while others say it has absolutely zero accuracy with minimal velocity. The range is limited to maybe 15 feet, and the accuracy is not good with elite darts.

    "i liked this product because it offers great accuracy(for a Nerf gun)..." Read more

    "...but this phenomenon of “barrel-drag” still resulted in slightly shorter dart ranges...." Read more

    "...Pros: Very powerful, good accuracy, easy to detach and reattach parts, and lots of ammo can be stored in the gun..." Read more

    "...Pretty accurate but not for long distances about20 feet or so. Time will tell if it holds up...." Read more

    46 customers mention19 positive27 negative

    Customers are mixed about the performance of the toy gun. Some mention that it has excellent performance for a stock blaster, with above-average accuracy, a decent firerate, and good ironsights. However, others say that it doesn't work as before, has a very weak firing mechanism, and doesn''t fire far.

    "...out for things like bullets being ripped apart and the gun slowly firing less accurate and power full eventually the gun gets weak but over all a..." Read more

    "A recolored shell of a classic blaster, its expensive, but it fires hard, has plenty of accessory attachments and can be shortened for use indoors..." Read more

    "It doesn’t fire far, but it’s an amazing looking and feeling sniper rifle nerf gun...." Read more

    "...Still, it was able to perform well on most of these darts throughout the run of the event and I still have full confidence in it...." Read more

    36 customers mention10 positive26 negative

    Customers are dissatisfied with the value of the toy gun. They say it's not worth the price, it'll waste your money, and the stock that comes with it is lame. Customers also mention that the tow gun is a huge hunk of useless plastic.

    "...Overall opinions? It's pricey but makes for a good holiday gift or maybe an item to treat yourself with...." Read more

    "...-This blaster is expensive for what you receive...." Read more

    "Bought for a birthday present and he loves it sooo much. Great gift for a nerf gun lover." Read more

    "...Other than that this blaster is amazing, it's a bit expensive but it's worth the buy! I rate it a 100/10!" Read more

    Averages 74 FPS, stock; a comprehensive review, detailed analysis, and opinion.
    5 Stars
    Averages 74 FPS, stock; a comprehensive review, detailed analysis, and opinion.
    My ProChrono Digital chronograph measured the speed of the darts fired by this stock Modulus LongStrike blaster at an average of 74 feet per second (FPS) using Nerf Elite darts (it is capable of shooting any standard Nerf Elite darts; blue, green, white, orange, purple/grey, Starwars themed, Accustrike, and decorated Rebelle darts). The standard average velocity of a Nerf Elite blaster is 70 FPS, so that makes the new LongStrike an overachiever. Having always been in the shadow of the Nerf LongShot in terms of performance (and ease of modification), the original LongStrike was always dismissed as grossly underpowered and it’s use of a reverse-plunger system was something the Nerfing community had come to despise. This was a travesty because the LongStrike had an attractive shell design that many consider to be the nicest sniper-type blaster of all time, myself included. With this new LongStrike, the Nerf engineers needed to upgrade the platform to a direct plunger system (which is what all the other Nerf Elite “springer” blasters currently use), yet keep the same shell proportions of the old LongStrike. The very first thing I noticed about the Modulus LongStrike during assembly was the orange bolt action priming bar was improved. The orange cone-shaped handles were the same, but the bar was threaded on one end, making it able to be screwed on and off at will. All previous bolt-action handles were not meant to be removable once clicked into place. This move is a first for Nerf and a move I hope will be continued in the future, especially since they installed an irritatingly loud ratcheting noise that made the Nerf Mediator an obnoxious blaster to prime. There are 5 loud clicks in quick succession to report that the blaster is being primed, and more importantly, preventing the user from double-priming and thereby avoiding a jam. While I feel that this is an unnecessary precaution, perhaps the Nerf engineers had a good reason for fool-proofing it while at the same time making it the loud (I am sure there is a way to achieve the same end in a quieter manner, but I concede that I am no engineer). The main blaster body has upgraded tactical rail divots (they are larger and do not employ the use of springs) over the old LongStrike. There are 2 top tactical rails on the main blaster: 1 above the front barrel, and 1 closer to the tiny Orange rear iron-sight aperture that protrudes out from the blaster shell. Below that iron sight is a hole that functions as a priming indicator that shows Orange when the blaster is ready to be fired. I find the ergonomics of the steeply slanted pistol grip to be comfortable. The ambidextrous magazine releases located in front of the main trigger on both sides are much appreciated, especially for those who don’t have long enough fingers to jettison their mag in one go (and needing a visual to locate the lever in order to change their magazine). On the left side of the blaster there are 2 new lock-release buttons above and below the priming handle that seem to be activated with a pen tip. These are very useful just in case one of the internal locks seize up, saving you the time and trouble of having to open up the blaster to fix it (or having to throw it away). After having tested out the Modulus LongStrike, I am happy to report that *I have had zero jams or smashed darts; I did not need to open the Modulus LongStrike’s black jam-access door even once, but it is there if in event there is one at some point in the future. This was a chronic issue with the old LongStrike, but I believe that this time the Nerf engineers have succeeded in properly resurrecting the LongStrike where the Nerf Tri-Strike had failed. I was wondering if the LongStrike would be using the finicky Tri-Strike’s internals but it appears that the Modulus version of the LongStrike has it’s own. The reason I believe this is because it does not have slam-fire. Allow me to explain: the slam-fire function is the ability to hold down the trigger and shoot a dart off every time the blaster is primed, typically sacrificing accuracy for a higher rate of fire or Darts Per Second (DPS). The Tri-Strike has this function, but being a sniper rifle type blaster, a sniper operator should know that he or she has no business sacrificing accuracy for anything. So I have therefore concluded that both of their internals cannot share the exact same parts. That makes the Accustrike RaptorStrike the currently closest brethren that the Modulus LongStrike has, but with a 64 FPS average, it is not as strong as the Modulus LongStrike. To the average Nerfer, power is thought to be the most important factor when choosing a blaster, but I would argue that it is actually the “effective range” of the blaster that should determine it’s true usefulness. To be able to consistently place a tight grouping of darts within a reasonable distance from your target is the best blaster in my opinion. Truth be told, it is in the ammunition that brings about the biggest difference in accuracy for Nerf blasters: the Accustrike, Accu-fakes, or Waffle-tip Darts (this is a side note, but I am the one who nicknamed the Waffle tip darts, true story) are known to be the most accurate of darts, but they are sold separately. Not to be discouraged with the Nerf Elite darts that come with the Modulus LongStrike though, you do get 18 of them with 3x 6-dart RaptorStrike magazines. These low-capacity magazines also match with the sniper genre and fit in the dual magazine holders neatly incorporated into the fixed shoulder stock of the LongStrike. Unfortunately, this part looks like a direct mould of the original LongStrike so while the interior of the mag holder’s well is built to hold the original 6-dart mags, it will not hold any mags of larger capacities. The RaptorStrike’s angled base 6-dart mags do fit in the mag holders, perhaps not the way they were intended to, but they do stay in place nicely. Higher capacity Nerf mags and drums will definitely work normally in the LongStrike, which is the main thing. Unlike the upgraded removable priming handle, the shoulder stock will stay attached and cannot be removed; it is a stand-alone model and was never intended to be removable, although if you open up the blaster... on second thought I do not recommend that you do (I still have flashbacks of frustration from bad experiences with modifying the original LongStrike using overpriced Orange Mod Works kits that broke within a week). Anyway, there are 3 points to attach a sling mount on this blaster, 2 of them are on the shoulder stock: 1 on the upper rear corner and 1 underneath the shoulder stock, and 1 more under the muzzle. The only returning attachment from the original LongStrike is the long barrel attachment, but it had to return because it adds a lot to the look and appeal of a sniper rifle; it is almost a direct reprint of the LongStrike’s long front barrel. This barrel was ahead of it’s time in that the width of the tube in the barrel was much wider in diameter than that of other Nerf barrel tubes. This wider diameter decreases the chance of a dart touching the sides of the tube while it travels through the barrel, thereby preserving most of it’s kinetic energy, but this phenomenon of “barrel-drag” still resulted in slightly shorter dart ranges. While doing my testing, I was still able to discern a drop in muzzle velocity from the 74 FPS average without the front barrel attached, to a 68 FPS average with the barrel attached (it should be noted that the length of the barrel attachment forced me to keep about a foot further back from the chronograph for that part of the test). Obviously during play, most people will not notice this difference, so I still think that using the barrel should be perfectly okay. This front barrel attachment retained the same proportions and flip-up sight as the original, but there are 2 detectable upgrades to it: the inner tube is set further inward to be more compatible with some of the newer Nerf blaster barrel attachment points, and the tactical rail divots on the top and bottom rails have been upgraded and slightly enlarged just like the main blaster’s new tactical rail divots (they are longer and no longer utilize springs). There is yet another attachment that the LongStrike borrows from the RaptorStrike, which is a bipod that has 3 adjustable lengths, and is foldable for easier transportation purposes, mimicking the same accessory of the same name frequently used to ensure the steady aim of something. Lastly there is the scope attachment, which is a green reprint of the Modulus Long Range Kit’s optic. The scope has no magnification (or even a lens), it has only a crosshairs aperture; putting magnification on a toy that uses inaccurate ammunition must seem like a waste to Hasbro. I suppose this is also okay since the purpose of a Nerf scope is only to fulfill an aesthetic. The original LongStrike attachment was a flip-up iron-sight/ leaf-sight that matched the leaf-sights found on projectile launchers in real world applications, and it did not look nice on a sniper rifle (which is why the leaf-sight attachment reprint is currently sold with the Walmart Exclusive Ultimate Customization Pack’s Modulus Demolisher). I therefore approve of the decision to replace it with this green scope. In conclusion, the Modulus series has brought back old blasters before. Following in the footsteps of the Modulus Stryfe, the Modulus LongStrike returns with a renewed vigor and blesses the Nerf Sniper enthusiasts with an aesthetic look and a performance worthy of the Nerf Elite nameplate. Let us be thankful to Hasbro and Nerf as this decision allows for better pretending and brings better play to the world of pretend play.*Update (12-18-18). I was able to field test the Modulus Longstrike and had 2 jams on Accu-fake/ Accustrike darts. Both times were with the barrel on, but both times the dart tip was pointing backwards as the dart was folded in half within the barrel and had to be pushed out with a ramrod. This was understandable since the darts used for the field test were older, worn, and unofficial brand name darts. Still, it was able to perform well on most of these darts throughout the run of the event and I still have full confidence in it. I will return to update this review again if anything else comes up.
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    Reviewed in the United States on December 13, 2018
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    5.0 out of 5 stars Averages 74 FPS, stock; a comprehensive review, detailed analysis, and opinion.
    Reviewed in the United States on December 13, 2018
    My ProChrono Digital chronograph measured the speed of the darts fired by this stock Modulus LongStrike blaster at an average of 74 feet per second (FPS) using Nerf Elite darts (it is capable of shooting any standard Nerf Elite darts; blue, green, white, orange, purple/grey, Starwars themed, Accustrike, and decorated Rebelle darts). The standard average velocity of a Nerf Elite blaster is 70 FPS, so that makes the new LongStrike an overachiever. Having always been in the shadow of the Nerf LongShot in terms of performance (and ease of modification), the original LongStrike was always dismissed as grossly underpowered and it’s use of a reverse-plunger system was something the Nerfing community had come to despise. This was a travesty because the LongStrike had an attractive shell design that many consider to be the nicest sniper-type blaster of all time, myself included. With this new LongStrike, the Nerf engineers needed to upgrade the platform to a direct plunger system (which is what all the other Nerf Elite “springer” blasters currently use), yet keep the same shell proportions of the old LongStrike. The very first thing I noticed about the Modulus LongStrike during assembly was the orange bolt action priming bar was improved. The orange cone-shaped handles were the same, but the bar was threaded on one end, making it able to be screwed on and off at will. All previous bolt-action handles were not meant to be removable once clicked into place. This move is a first for Nerf and a move I hope will be continued in the future, especially since they installed an irritatingly loud ratcheting noise that made the Nerf Mediator an obnoxious blaster to prime. There are 5 loud clicks in quick succession to report that the blaster is being primed, and more importantly, preventing the user from double-priming and thereby avoiding a jam. While I feel that this is an unnecessary precaution, perhaps the Nerf engineers had a good reason for fool-proofing it while at the same time making it the loud (I am sure there is a way to achieve the same end in a quieter manner, but I concede that I am no engineer). The main blaster body has upgraded tactical rail divots (they are larger and do not employ the use of springs) over the old LongStrike. There are 2 top tactical rails on the main blaster: 1 above the front barrel, and 1 closer to the tiny Orange rear iron-sight aperture that protrudes out from the blaster shell. Below that iron sight is a hole that functions as a priming indicator that shows Orange when the blaster is ready to be fired. I find the ergonomics of the steeply slanted pistol grip to be comfortable. The ambidextrous magazine releases located in front of the main trigger on both sides are much appreciated, especially for those who don’t have long enough fingers to jettison their mag in one go (and needing a visual to locate the lever in order to change their magazine). On the left side of the blaster there are 2 new lock-release buttons above and below the priming handle that seem to be activated with a pen tip. These are very useful just in case one of the internal locks seize up, saving you the time and trouble of having to open up the blaster to fix it (or having to throw it away). After having tested out the Modulus LongStrike, I am happy to report that *I have had zero jams or smashed darts; I did not need to open the Modulus LongStrike’s black jam-access door even once, but it is there if in event there is one at some point in the future. This was a chronic issue with the old LongStrike, but I believe that this time the Nerf engineers have succeeded in properly resurrecting the LongStrike where the Nerf Tri-Strike had failed. I was wondering if the LongStrike would be using the finicky Tri-Strike’s internals but it appears that the Modulus version of the LongStrike has it’s own. The reason I believe this is because it does not have slam-fire. Allow me to explain: the slam-fire function is the ability to hold down the trigger and shoot a dart off every time the blaster is primed, typically sacrificing accuracy for a higher rate of fire or Darts Per Second (DPS). The Tri-Strike has this function, but being a sniper rifle type blaster, a sniper operator should know that he or she has no business sacrificing accuracy for anything. So I have therefore concluded that both of their internals cannot share the exact same parts. That makes the Accustrike RaptorStrike the currently closest brethren that the Modulus LongStrike has, but with a 64 FPS average, it is not as strong as the Modulus LongStrike. To the average Nerfer, power is thought to be the most important factor when choosing a blaster, but I would argue that it is actually the “effective range” of the blaster that should determine it’s true usefulness. To be able to consistently place a tight grouping of darts within a reasonable distance from your target is the best blaster in my opinion. Truth be told, it is in the ammunition that brings about the biggest difference in accuracy for Nerf blasters: the Accustrike, Accu-fakes, or Waffle-tip Darts (this is a side note, but I am the one who nicknamed the Waffle tip darts, true story) are known to be the most accurate of darts, but they are sold separately. Not to be discouraged with the Nerf Elite darts that come with the Modulus LongStrike though, you do get 18 of them with 3x 6-dart RaptorStrike magazines. These low-capacity magazines also match with the sniper genre and fit in the dual magazine holders neatly incorporated into the fixed shoulder stock of the LongStrike. Unfortunately, this part looks like a direct mould of the original LongStrike so while the interior of the mag holder’s well is built to hold the original 6-dart mags, it will not hold any mags of larger capacities. The RaptorStrike’s angled base 6-dart mags do fit in the mag holders, perhaps not the way they were intended to, but they do stay in place nicely. Higher capacity Nerf mags and drums will definitely work normally in the LongStrike, which is the main thing. Unlike the upgraded removable priming handle, the shoulder stock will stay attached and cannot be removed; it is a stand-alone model and was never intended to be removable, although if you open up the blaster... on second thought I do not recommend that you do (I still have flashbacks of frustration from bad experiences with modifying the original LongStrike using overpriced Orange Mod Works kits that broke within a week). Anyway, there are 3 points to attach a sling mount on this blaster, 2 of them are on the shoulder stock: 1 on the upper rear corner and 1 underneath the shoulder stock, and 1 more under the muzzle. The only returning attachment from the original LongStrike is the long barrel attachment, but it had to return because it adds a lot to the look and appeal of a sniper rifle; it is almost a direct reprint of the LongStrike’s long front barrel. This barrel was ahead of it’s time in that the width of the tube in the barrel was much wider in diameter than that of other Nerf barrel tubes. This wider diameter decreases the chance of a dart touching the sides of the tube while it travels through the barrel, thereby preserving most of it’s kinetic energy, but this phenomenon of “barrel-drag” still resulted in slightly shorter dart ranges. While doing my testing, I was still able to discern a drop in muzzle velocity from the 74 FPS average without the front barrel attached, to a 68 FPS average with the barrel attached (it should be noted that the length of the barrel attachment forced me to keep about a foot further back from the chronograph for that part of the test). Obviously during play, most people will not notice this difference, so I still think that using the barrel should be perfectly okay. This front barrel attachment retained the same proportions and flip-up sight as the original, but there are 2 detectable upgrades to it: the inner tube is set further inward to be more compatible with some of the newer Nerf blaster barrel attachment points, and the tactical rail divots on the top and bottom rails have been upgraded and slightly enlarged just like the main blaster’s new tactical rail divots (they are longer and no longer utilize springs). There is yet another attachment that the LongStrike borrows from the RaptorStrike, which is a bipod that has 3 adjustable lengths, and is foldable for easier transportation purposes, mimicking the same accessory of the same name frequently used to ensure the steady aim of something. Lastly there is the scope attachment, which is a green reprint of the Modulus Long Range Kit’s optic. The scope has no magnification (or even a lens), it has only a crosshairs aperture; putting magnification on a toy that uses inaccurate ammunition must seem like a waste to Hasbro. I suppose this is also okay since the purpose of a Nerf scope is only to fulfill an aesthetic. The original LongStrike attachment was a flip-up iron-sight/ leaf-sight that matched the leaf-sights found on projectile launchers in real world applications, and it did not look nice on a sniper rifle (which is why the leaf-sight attachment reprint is currently sold with the Walmart Exclusive Ultimate Customization Pack’s Modulus Demolisher). I therefore approve of the decision to replace it with this green scope. In conclusion, the Modulus series has brought back old blasters before. Following in the footsteps of the Modulus Stryfe, the Modulus LongStrike returns with a renewed vigor and blesses the Nerf Sniper enthusiasts with an aesthetic look and a performance worthy of the Nerf Elite nameplate. Let us be thankful to Hasbro and Nerf as this decision allows for better pretending and brings better play to the world of pretend play.

    *Update (12-18-18). I was able to field test the Modulus Longstrike and had 2 jams on Accu-fake/ Accustrike darts. Both times were with the barrel on, but both times the dart tip was pointing backwards as the dart was folded in half within the barrel and had to be pushed out with a ramrod. This was understandable since the darts used for the field test were older, worn, and unofficial brand name darts. Still, it was able to perform well on most of these darts throughout the run of the event and I still have full confidence in it. I will return to update this review again if anything else comes up.
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    5.0 out of 5 stars The Longstrike We Deserved
    Reviewed in the United States on November 17, 2018
    The Longstrike. A fan favorite based on looks, but an average performer...but that all changes today! The Modulus version releases the Longstrike CS-6 with a few new updates, and most importantly, improved performance!

    Let's get this out of the way. This is an updated version of a Nerf Blaster that is nearly a decade old. That said, it feels just as it did way back then and comes with some accessories that bring out that sniper look! When you get everything out of the box, the bolt and stock are detached. The stock, once inserted, cannot be removed! You would have to take apart the entire blaster to remove it, so keep that in mind. Otherwise, the stock is the same as the old one, providing magazine storage for 2 extra magazines (Clips if you prefer the Nerf term). However, the included magazines do not click into place, and simply friction fit. It is meant for the older 6 dart box-style magazines. The other thing is the bolt is now threaded, meaning it's easy to remove for storage or when you need to take apart the blaster, you just unscrew it instead of trying to pop an end off. Major improvement but the bolt doesn't fit flush with the blaster, leaving a little wiggle room, but has no impact on performance.

    The Magazines are the ones from the Raptorstrike, half white and half clear, with a upward slant. It holds only 6 darts, which is pretty much required for any "sniper-esque" rifle. Moving on to the scope, it's the same scope from the Long Distance Modulus kit. The old Longstrike came with a flip up sight, which is available through the Ultimate Customizer Pack in the proper modulus colors, though for a hefty price. The Bi-pod is also from the Raptorstrike, providing 3 levels of height adjustments. You can use the button on the back to extend the bi-pod legs as you see fit. The front end barrel is about as long as the old one, only in the spiffy Modulus line colors. As usual, the inner diameter of the barrel is wider than the diameter of the blaster, which, in theory, reduces the barrel drag.

    Now comes the important stuff, the Main Blaster body. It is virtually identical at a glance. However it is slightly longer due to additional reinforcement at a sling point where a screw as been added. On the old one, it is not present. There's also further adjustments such as the back end where the priming indicator is located. On the old one, it is a slit. On the one, it is a hole. The new Modulus Longstrike is now Direct Plunger, meaning it shoots harder and faster. It now has Elite performance (70 FPS average) and out of the box, works amazing. There is also 2 notches that must be depressed to unprime, which is actually quite difficult to depress and reprime. Once either one is depressed all the way down with toothpicks or something narrow, Pull the priming bolt back all the way and pull forward. The last updated change is the locking mechanism for the accessories, which is now the newer style ramps instead of a spring loaded notch.

    Overall opinions? It's pricey but makes for a good holiday gift or maybe an item to treat yourself with. It's a great throwback and being updated for Elite performance means we truly have the sniper rifle we wanted all those years ago, without the hassle of modding.
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